![]() Casino Holdem® / Play Demon / Information Sheet / Video Presentation / Mini-Game Mobile Real Money / iPhone Viaden / iPhone CTXM / iPhone DChocolate / Mathematical Analysis Played Live 100+ Tables / Played On-line 700+ Casinos. © 2000 |
![]() Lucky Draw Baccarat® / Information Sheet UK Gambling Commission / Video Presentation Played Live 10+ Tables (Started 2011). © 2010 |
![]() Roulette Link-Bets® UK Gambling Commission / Video Presentation Played Live 150+ Tables (Started 2011). © 2010 |
Blackjack Block® Bonus Mathematical Analysis / Video Presentation Played Live 100+ Tables. © 2003 |
![]() Block Pro® Blackjack-Progressive Information Sheet / IVideo Presentation Played in South Africa. © 2008 |
![]() Common-Hand Blackjack® Video Presentation Played in South Africa. © 2006 |
![]() 1+2® Poker |
![]() S.A-Y's® Double-Bet Roulette Information Sheet |
| Installations (Online) | Installations (Land Based) | Casino Reports |

Casino Hold'em® Poker
Texas Hold'em Against the Casino
Video Presentation /
Information Sheet
Played Live in over 30 Countries:
South Africa, Egypt,
Holland, Sweden, Russia, Romania, Latvia, Estonia, Ireland,
Morocco, Panama, Costa Rica, Colombia, Ukraine, UK...
Including:
Sun International,
Gold Reef Casino Resorts,
Harrah's (London Clubs International), Peermont Global, Tsogo Sun Gaming,
Casinos Austria International, Holland Casinos...
Available in over 70% (700+) On-line Casinos:
Playtech,
NetEnt,
Real Time Gaming,
Boss Media,
CTXM,
Random Logic,
888.com,
Bodog,
PKR,
iPoker Network,
Entraction,
Gale Wind
software...
|
Demo |
![]() Demo |
![]() Demo |
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![]() Demo |
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![]() Demo |
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1. Each player makes an Ante-bet and an optional Side-bet
AA Bonus™.
2. Two cards are dealt face down to each player and the dealer.
In addition three community-cards are dealt face up in the middle of the table.
3. Each player examines his cards and must either Fold or stay in the game by
making a Call-bet which is double his Ante-bet.
4. Two more community-cards are dealt and the dealer exposes his
two cards.
5. Each player and dealer will make the best 5-card poker hand using any
combination of his own two cards and the five community-cards.
The dealer must have a pair of 4s or better to
qualify.
If the dealer does not qualify then the Ante-bet will pay according to the
AnteWin®
Pay-table and the Call-bet will push.
If the dealer qualifies:
a) Player beats the dealer then his Ante-bet will pay according to the
AnteWin®
Pay-table and his Call-bet will pay 1
to 1.
b) Dealer beats the player then the player will lose all bets.
c) Dealer and player tie then all bets will push.
Optional Side-Bet:
AA Bonus™
Pays for
certain 5-card poker hands of the player’s own two cards plus the three
community-cards.
|
AnteWin® Pay-table |
|
AA Bonus™ Pay-table |
||
|
Hand |
Pays |
|
Hand |
Pays |
|
Royal Flush |
100 to 1 |
|
Royal Flush |
100 to 1 |
|
Straight Flush |
20 to 1 |
|
Straight flush |
50 to 1 |
|
4 of A Kind |
10 to 1 |
|
4 of a kind |
40 to 1 |
|
Full House |
3 to 1 |
|
Full house |
30 to 1 |
|
Flush |
2 to 1 |
|
Flush |
20 to 1 |
|
Straight or less |
1 to 1 |
|
Pair of Aces to Straight |
7 to 1 |
Patents:
6,206,373 &
6,637,747
/
2001/02907 /
773436
Trade Mark Registered:
009154121,
2452434,
2426833A,
2426833C,
2426833D
© 2000-2011
Stephen Au-Yeung.
All rights reserved
===========================================================================================================================================================

Lucky Draw Baccarat®
UK Gambling Commission
/
Video Presentation
/
Information Sheet
Played Live 10+
Tables
1. Each player makes
an Enter-bet and an optional side bet
Block Bonus™.
2. Dealer deals two cards face up to each player and two cards to himself one
face up and one face down.
3. Each player has the option of standing with his two-card or drawing one
additional card by making a Draw-bet which is equal to his Enter-bet.
4. Dealer exposes his cards.
The dealer must draw one additional card to four points or lower and must stand
with five points or higher.
Baccarat point-count rules apply.
5. Dealer compares
his total with the player’s total.
If the player beats the dealer then his Enter-bet will pay 1 to 1 and his
Draw-bet will pay according to the
DrawWin™
Pay-table.
If dealer beats the player then the player will lose all bets.
If dealer and player tie then all bets will push.
Optional Side Bet:
Block Bonus™
The player wins if one of his first two dealt cards is the same suit as and of
higher rank than the dealer's first card.
|
DrawWin™ Pay-table |
|
|
Hand |
Pays |
|
3-Card 9 point (Lucky 9) |
3 to 1 |
|
3-Card 8 point (Lucky 8) |
2 to 1 |
|
3-Card 7 point (Lucky 7) |
3 to 2 |
| 3-Card 1 to 6 point | 1 to 1 |
|
|
|
|
Hand |
Block Bonus™ Description |
Pays |
|
Ultimate-Block |
Player has suited pair (i.e. same-suit, same-rank), same suit as and higher than the dealer's first card. |
35 to 1 |
|
Pair-Block |
Player has pair one card of which is same suit as and higher than the dealer's first card. |
10 to 1 |
|
Flush-Block |
Player's has suited cards one card of which is same suit as and higher than the dealer's first card. |
5 to 1 |
|
Block |
One of the Player's two cards is the same suit as, and higher than, the dealer's first card. |
2 to 1 |
|
If one of the player's cards matches the dealer’s first card in both rank and suit, and the other card does not or is a suit match but is lower in rank, the player shall have a push. |
||
Patent Pending
Trade Mark Registered:
2571662,
2570745
International Registration No. DM/075 904 / Registered Design:
2576665,
4018814
© 2010-2012 Stephen Au-Yeung. All rights reserved
===========================================================================================================================================================

S.A-Y's® Roulette
Link-Bets®
Allow
Split-bets and Corner-bets across numbers in the first and third columns, which
would otherwise not be possible because they are not adjacent.
UK Gambling Commission
/
Video Presentation
Played Live 150+
Tables
The introduction of the Roulette Link-Bets Layout heralds the most important change in Roulette betting combinations.
New betting combinations now available: Link-Splits and
Link-Corners.
Note: The game now has four Split-bets and four Corner-bets on any number in the
outside columns (except 34 and 36)!
Advantage of Roulette Link-Bets®
1. Easy to install and get receive approval.
2. No need to train the dealers or players.
3. Add it to a Roulette layout without removing any standard bets.
4. Player with Favourite numbers in the First or Third columns now has extra
bets available namely four not three Split-bets and four Corner-bets (except 34
and 36) not two.
|
Description |
Numbers Covered |
Pay-Out Odds |
Combinations Covered |
|
Link-Splits: A number in column one combined with its lateral partner in column three. |
|
|
1 and 3 / 4 and 6 / 7 and 9 / 10 and 12 / 13 and 15 / 16 and 18 / 19 and 21 / 22 and 24 / 25 and 27 / 28 and 30 / 31 and 33 / 34 and 36. |
|
Link-Corners: 2-number in column one combined with its lateral partners in column three. |
|
|
1, 3, 4 and 6 / 4, 6, 7 and 9 / 7, 9, 10 and 12 / 10, 12, 13 and 15 / 13,15, 16 and 18 / 16, 18, 19 and 21 / 19, 21, 22 and 24 / 22, 24, 25 and 27 / 25,27, 28 and 30 / 28, 30, 31 and 33 / 31, 33, 34 and 36. |
Patent Pending
Trade Mark Registered:
2570708
International Registration No. DM/075 904
Registered Design:
4017781,
4018660,
337057
© 2010-2012 Stephen Au-Yeung. All rights reserved
===========================================================================================================================================================

Blackjack Block® Bonus
Currently played Live in South Africa, Egypt, Latvia, Estonia, Ireland, Morocco.
Video Presentation
Played Live 100+
Tables
The concept of Blackjack Block
A Blackjack Block bet wins; if 1 of the first two cards dealt to a blackjack
hand is the same suit as the dealer's first card and higher in rank. If not the
Blackjack Block bet lose.
A Blackjack Block bet is made prior to the initial deal and must be supported by
a regular blackjack bet on the same betting box.
All Blackjack Block wagers are decided and acted on by the dealer at the
completion of the initial deal.
|
Hand |
Blackjack Block® Description |
Pays |
|
Ultimate-Block |
Player has suited pair (i.e. same-suit, same-rank), same suit as and higher than the dealer's first card. |
35 to 1 |
|
Pair-Block |
Player has pair one card of which is same suit as and higher than the dealer's first card. |
10 to 1 |
|
Flush-Block |
Player's has suited cards one card of which is same suit as and higher than the dealer's first card. |
5 to 1 |
|
Block |
One of the Player's two cards is the same suit as, and higher than, the dealer's first card. |
2 to 1 |
|
If one of the player's cards matches the dealer’s first card in both rank and suit, and the other card does not or is a suit match but is lower in rank, the player shall have a push. |
||
Patents Pending
Registered Design:
4001846
Trade Mark Registered:
2533815,
2533042,
2452029
© 2003-2012 Stephen
Au-Yeung.
All rights reserved
===========================================================================================================================================================
1. Each player makes an Ante-bet and an optional Side-bet Triple-Ace Bonus™.
2. Two cards are dealt face down to each player and the dealer.
In addition one community-card is dealt face up in the middle of the table.
3. Each player examines his cards and must either Fold or stay in the game by
making a Call-bet which is double his Ante-bet.
4. A second community-card is deal face up and the dealer exposes
his two cards.
5. Each player and dealer will make the best 3-Card poker hand using any
combination of their own two cards and the two community-cards.
The
dealer qualifies with Ace-High or better.
If
the dealer does not qualify then the Ante-bet will pay according to the
AnteWin™
Pay-table and the Call-bet will push.
If
the dealer qualifies:
a) Player beats the dealer then his Ante-bet will pay according to the
AnteWin™
Pay-table and his Call-bet will pay 1 to 1.
b) Dealer beats the player then the player will lose all bets.
c) Dealer and player tie then all bets will push.
Optional Side Bet: Triple-Ace Bonus™
Pays on the player’s own
two cards and the first community card.
|
AnteWin® Pay-table |
Triple Ace Bonus™ Pay-table |
|||
|
Hand |
Pays |
Hand |
Pays |
|
|
Royal Flush |
35 to 1 |
Triple Ace |
150 to 1 |
|
|
Straight Flush |
6 to 1 |
Colour 2-Aces (Same Colour) |
30 to 1 |
|
|
3 of A Kind |
5 to 1 |
2-Aces |
20 to 1 |
|
|
Straight |
2 to 1 |
1-Ace |
2 to 1 |
|
|
Flush or Lose |
1 to 1 |
|||
US Patents: 6,206,373 & 6,637,747 / Australia Patent: 773436 / South Africa Patent: 2001/2907
1. Each player makes an Enter-bet and an optional side bet 88 Bonus™.
2. Three cards are dealt face down to each player and the dealer.
3. Each player examines his cards and has the option of standing with his three cards or changing one card by making a Draw-bet which is equal to his Enter-bet.
4. Dealer collects all discards and deals the replacement cards.
5. Dealer exposes his cards. Standing with the three cards or changing one card according to the Dealer's Draw-Card Rules.
6. Dealer compares
his poker hand to the player’s poker hand.
If the player beats the dealer then his Enter-bet will pay 1 to 1 and his
Draw-bet will pay according to the
DrawWin™
Pay-table.
If dealer beats the player then the player will lose all bets.
If dealer and player tie then all bets will push.
Dealer's Draw-Card
Rules
1.
Keep all three cards with a flush or better.
2. Keep a pair.
3. Keep two to a Straight-Flush draw: 2-3, 2-4, ..., Q-K, K-A suited.
4. Keep two to an open straight draw: 2-3, 3-4, 5-6, ..., 8-9, J-Q, Q-K.
5. Keep two to a flush draw.
6. Keep two to the highest inside straight draw: A-2, 2-4, ..., J-K, K-A.
7. Keep the highest two cards.
Optional Side Bet: 88 Bonus™
Pays for certain 3-card poker hands of the player’s first three cards.
|
DrawWin™ Pay-table |
|
88 Bonus™ Pay-table |
||
|
Hand |
Pays |
|
Hand |
Pays |
|
Royal Flush |
25 to 1 |
|
Royal Flush |
100 to 1 |
|
Straight Flush |
5 to 1 |
|
Straight Flush |
50 to 1 |
|
3 of A Kind |
4 to 1 |
|
3 of A Kind |
35 to 1 |
|
Straight |
2 to 1 |
|
Straight |
6 to 1 |
| Pair or Flush | 1 to 1 | Flush | 4 to 1 | |
|
Other |
Push |
Pair 8s or Higher |
2 to 1 |
|
Patent Pending
Trade Mark Registered:
2568236
International Registration No. DM/075 904 /
Registered Design:
4018815
© 2010-2012 Stephen Au-Yeung. All rights reserved
===========================================================================================================================================================
1. Each player makes an Enter-bet and an optional Side-bet AA-Max Bonus™.
2. Two cards are dealt face down to each player and the dealer.
3. Each player examines his cards and has the option of standing with his two cards or changing one card by making a Draw-bet which is equal to his Enter-bet.
4. Dealer collects all discards and deals the replacement cards.
5. Dealer exposes his cards, standing with his two cards or changing one card according to the Dealers Draw-Card Rules.
6. Five
community-cards are dealt face up in the middle of the table.
7. Each player and dealer will make the best 5-card poker hand using any
combination of his own two cards and the five community-cards.
8. If the player beats the dealer then his Enter-bet will pay 1 to 1 and his
Draw-bet will pay according to the
DrawWin™ Pay-table.
If dealer beats the player then the player will lose all bets.
If dealer and player tie then all bets will push.
Dealers Draw-Card Rules
Keep both cards when both are higher than 9 or same ranked. Otherwise change the
lower card, retaining the higher card.
Optional Side Bet:
AA-Max Bonus™
Pays for
certain combinations of the player’s first two cards.
|
DrawWin™ Pay-Table |
|
AA-Max Bonus™ Pay-Table |
||
|
Hand |
Pays |
|
Hand |
Pays |
|
Royal Flush |
50 to 1 |
|
Ace-Pair (AA) |
40 to 1 |
|
Straight Flush |
20 to 1 |
|
Picture-Pair (JJ, QQ, KK) |
11 to 1 |
|
4 of A Kind |
8 to 1 |
Suited-Connecter (A/2, 2/3, up-to K/A Suited) |
8 to 1 |
|
|
Pair to Full House |
1 to 1 |
Pair (2’s to 10’s) |
5 to 1 |
|
|
Other |
Push |
|||
Patents:
6,206,373 &
6,637,747
/
2001/02907 /
773436
Trade Mark Registered:
2568236
International Registration No. DM/075 904 /
Registered Design:
4018917
© 2010-2011 Stephen Au-Yeung. All rights reserved
===========================================================================================================================================================
1. Each player makes an Enter-bet and an optional side bet Contrast Bonus™.
2. Dealer deals two cards face up to each player and two cards to himself one face up and one face down.
3. Each player has the option of changing his second (Top) card if his first two-card make a hard total of 12 or higher by making a Draw-bet which is equal to his Enter-bet.
4. After the changing option the hand is played as normal (Split, Double etc...)
5. After all players
have completed their hands the dealer will expose his second (Hole) card.
6. If the dealer’s first two cards make a hard total of 12 to 17 he must change
his second (Hole) card and the game proceeds as normal. With all other totals
the game proceeds as normal.
Optional Side
Bet: Contrast Bonus™.
The
player wins if his first two cards are the same colour and the dealer’s up card
is a different colour.
|
Contrast Bonus™ Pay-table |
|
|
Hand |
Pays |
|
Contrast Trips |
50 to 1 |
|
Contrast Suited-Pair |
11 to 1 |
|
Contrast Colour-Pair |
9 to 1 |
|
Contrast |
2 to 1 |
|
Other |
Lose |
Patent Pending
Registered Design:
4018918
International Registration No. DM/075 904
© 2010-2012 Stephen Au-Yeung. All rights reserved
===========================================================================================================================================================
(1) Each player places a bet in a box marked ‘Ante’
and an optional side bet
2-Pair Bonus™.
(2) The dealer then deals 3 cards (face down) to each player and 3 to himself.
In addition 3 ‘community’ cards are dealt face up in the middle of the
table. This is called the ‘Flop’ and will eventually contain 5 cards.
(3) The player
examine his cards and must decide whether to fold or to call.
If the player folds he gives up his cards and his ante and 2-Pair
Bonus bet.
If the player calls the call bet must be equal to twice the ante bet.
(4) After each player has decided whether to call
or fold the dealer will open the 2 cards of each player.
(4a) The dealer will collect all losing 2-Pair Bonus bets and pay out the
winning 2-Pair Bonus bets.
(5)
The dealer will now deal the last 2
communal cards face up, arrange them so they are
easy to read, and
exposes
his 3 cards.
(6) Each player’s and dealer’s aim is to achieve the best possible
5-card stud poker hand; by using
(must use) 2 cards out of his/hers
personal 3 cards and 3 cards out of
the 5 cards ‘Flop’.
(6a) Each player’s hand
are compared with the dealer’s hand.
(7)
The dealer must have a pair of 7s or better to qualify.
If the dealer doesn’t qualify: The Ante is paid
according to the AnteWin®
Pay Table
and push on the Call.
If the dealer qualifies:
The dealer will compare his best hand
against each player’s best hand.
(a) Dealer and player have exactly the same hand the bet is a «push», it
doesn't win or lose.
(b) Dealer beats the player then the player will lose both the Ante and Call.
(c) Player beats the dealer then the Ante are paid according to the
AnteWin®
Pay Table and the Call are pay 1 to1
(even money).
Optional Side Bet:
2-Pair Bonus™
For a Player to win the 2-Pair Bonus, two out of the three personal cards
combined with the first three-card Flop, must make a 2-Pair or better.
|
AnteWin® Pay Table |
|
2-Pair Bonus™ Pay Table |
||
|
Hand |
Pays |
|
Hand |
Pays |
|
Royal Flush |
100 to 1 |
|
Royal Flush |
250 to 1 |
|
Straight flush |
50 to 1 |
|
Straight Flush |
100 to 1 |
|
4 of A Kind |
10 to 1 |
|
4 of A Kind |
80 to 1 |
|
Full house |
2 to 1 |
|
Full house |
30 to 1 |
|
Flush |
2 to 1 |
Flush |
20 to 1 |
|
|
Straight or less |
1 to 1 |
Straight |
10 to 1 |
|
|
3 of a kind |
5 to 1 |
|||
|
2-Pair |
2 to 1 |
|||
|
|
Pair or less |
Loss |
||
US Patents: 6,206,373 & 6,637,747; South Africa Patent: 2001/2907; Australia Patent: 773436
General
Hybrid Double-Bet® Roulette is played on a gaming cloth as illustrated – the familiar
Roulette Cloth plus extra Double-Bet Boxes.
The Double-Bet concept enables the Players to bet on two outcomes namely the
standard Roulette Wheel Number together with the result of the Random Number
Generator.
Both numbers must occur for a winning bet.
The Double-Bet is
made by placing a bet on any one or more Double-Bet Boxes.
The winning Double-Bet consists of the winning street (or zero straight up) in
combination with the number (1, 2, 3 or 4) produced by the Random Number
Generator as indicated on the Number Display Unit.
Betting Example: The Player fancies 22-24 Street. He places his bet on the betting box for the street selecting one of the four numbers, (1,2,3 or 4) to complete his double-bet.
Dealer's
Procedures
The Players place their bets.
In addition to making the Standard Roulette bets Players may make one or more
double-bets, on the appropriate Double-Bet Box or Boxes, which will be
successful if two pre-designated outcomes are correctly forecast.
The first outcome is zero or the 'street' containing the standard number into
which pocket on the Roulette wheel the Roulette ball lands; the second outcome
is 1,2,3 or 4 as determined by the Random Number Generator.
The dealer spins the ball in the normal way. The Scanner knowing when the ball
is due to drop, energises the Random Number Generator and sends a 'No More Bets'
message to the Number Display Unit.
The Random Number Generator will offer a number between 1 and 4 inclusive which
appears on the Number Display Unit Just before the roulette ball lands in one of
the roulette wheel pockets.
Once the ball has landed in a pocket in the roulette wheel the dealer will place two dollies one on the winning number on the Principal gaming cloth the other on the winning number on the Double-Bet box.
The dealer will clear
all losing bets including all losing Double-Bets.
The dealer will pay all (standard) outside bets, i.e. the evens bets and the two
to one chances.
Dealer will pay out
all winning Double-Bets in accordance with the Double-Bet Pay-Out Schedule.
Dealer will remove the Double-Bet dolly.
The dealer will next pay out all winning bets on the Principal gaming after which dealer will remove the Roulette dolly.
Patent:
7,686,306
/
2008/03227
Trade Mark Registered:
2557956
Registered Design:
4017780,
4002427,
4002428
© 2007-2012 Stephen Au-Yeung. All rights reserved
===========================================================================================================================================================

Common-Hand Blackjack®
Video Presentation
The New Way to Deal and Play Blackjack
Currently played Live
in South Africa. Proving very successful
Advantages of Common-Hand Blackjack®
The House edge is identical with that of standard Blackjack.
Fewer cards
are dealt since only a single hand is in play which all Players share.
Each Player makes his own play decisions. All play decisions are concurrent.
The Game is
significantly faster than Standard Blackjack with more betting round
(more bets) per hour
allowing a bigger drop and therefore more revenue per hour.
Playing Procedures:
One
Split only.
Step 1. All Players make their bets.
Step
2. A Common-Hand of two cards is dealt face up and one card is dealt face up to the Dealer.
Step
3. Each Player makes a play decision to draw a card, to double down or to stand.
If the Player elects to draw a card or double down go to Step 4.
If the Player elects to stand go to Step 5.
Step
4. Once every Player has made his play decision a third card is dealt face up
and will belong to those Players who have elected to draw a card or double down.
Players who has double down go to Step 5.
If the hand value is below 21 after the third card is exposed, any Player may
stand or request a fourth card.
The same procedure as in Step 3 (no double down) is
followed until all Players stand or bust.
Step
5. When the Player stands the value of the hand is recorded on the Blackjack
Grid (as illustrated).

Step 6.
When all Players' play decisions have been executed. The
Dealer will burn a card and draws to his
hand in the normal way.
What to do with Splittable-Pairs (using Stephen’s
Split-Pairs concept).
NOTE: Only one split is permitted per deal.
The following Table sets out the Split-Pair Options and Consequences (using Stephen’s Split-Pairs).
|
|
|
|
|
|
1 |
Splittable pair is dealt as the Common-Hand |
All decide not to split |
|
|
2 |
Splittable pair is dealt as the Common-Hand |
All decide to split |
|
|
|
Splittable pair is dealt as the Common-Hand |
Some split – Some don't split |
|
|
|
|||
Patents
Pending
South Africa Patent 2007/11131
Trade Mark Registered:
2444713
Registered Design Number:
4001318
© 2006-2012 Stephen Au-Yeung.
All rights reserved
===========================================================================================================================================================
ABOUT TCSJOHNHUXLEY |